![]() ![]() While the narrative threads do touch on some interesting topics, such as how Russian robots are changing life for workers in America, it ultimately plays it rather safe with two equally unsatisfying endings. I was hoping the story would actually have something new to say, but there’s nothing here that hasn’t already been said countless times before. Just know that, because Atomic Heart is heavy on the conversational dialogue between P-3 and CHAR-les, you might miss a great deal of exposition when trying to read the tiny subtitles during the heat of battle. Speaking of the dialogue, it’s atrocious in English, so you’re better off turning on subtitles and switching the language option over to Russian. As for P-3, the secret to his backstory is largely predictable given that several early bits of dialogue tell you exactly who he is. ![]() Social commentary is kept to a minimum, though various audio logs, emails, and audio attachments within emails do add some flavor to the world and show that life in the Soviet Union isn’t as glorious as they would like you to think it is. ![]() It’s a rather basic tale of people in power trying to tighten their control of the world with P-3 standing in the middle. What you may have trouble with, however, is caring about Atomic Heart‘s story. That’s pretty much how I spent all my Polymer beyond upgrading P-3 himself, and honestly, it was all I needed. Shok was the only consistent glove skill in my arsenal, though I got a good amount of use out of a skill that hangs your enemies in the air, letting you swing at them like pinatas. While that combination might sound ripe for experimentation, the anemic nature of the glove skills can be a real letdown. Once I did that, I was able to peel back the curtain on Atomic Heart‘s combat and realized it was rather elementary.Ĭertain enemies do have elemental weaknesses that you can learn via scanning, but if you don’t have any weapons boosts that can exploit said weaknesses, then all you can do is hit them with a combination of dodges, melee attacks, gunshots, and whatever glove skills you have equipped at the time. It’s a sound tactic, one I was able to counter once I gathered enough Polymer to improve P-3’s speed and dodge capabilities. And it wasn’t unusual to face off against several robots at once and have one or two try to sneak their way around me when I was distracted by other enemies. You really have to be aware of your surroundings in this game because these robots enjoyed trying to take me from behind. But it was also due to just how quiet these robots can be. Part of that was me getting into the rhythm of the combat. In the early buildings of Facility 3826, I did encounter the Game Over screen more than I would have liked to, but it wasn’t an issue with the controls. That’s not to say I struggled with the game. The first glove skill he unlocks is Shok, which lets him cast out an electrical charge that can stun enemies for a very brief time. As he kills robots and the other creatures that have ravaged this once-picturesque land, he’ll collect Polymer and materials he can use to craft and upgrade his skills and weapons. P-3 will have three different attacks at his disposal, including guns, melee weapons, and glove skills. With just a melee axe and a gun at his disposal, players will have to adapt quickly to Atomic Heart‘s combat system lest they fall victim to the many robots that are out for blood. The early hours of P-3’s journey across Facility 3826 are easily the most troublesome he’ll face. To mitigate this disaster, Sechenov employs Major P-3, who, along with his Polymer-powered talking glove, CHAR-les, sets out to get to the bottom of this robot rampage. Robots, built with a substance known as Polymer that has been the backbone of the Soviet’s successes, have lost control and killed most of the workers at the facility. Back on the surface world, an area known as Facility 3826 is no longer operational. ![]() Its full launch is imminent, but before it can be brought online, some matters need handling. ![]()
0 Comments
Leave a Reply. |